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 V15 Items From Many Places

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Bliss
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Posts : 5
Join date : 2010-01-19

V15 Items From Many Places Empty
PostSubject: V15 Items From Many Places   V15 Items From Many Places I_icon_minitimeThu Jan 21, 2010 12:32 pm

I got this info from many places mostly from JFlyff

Here, the level effects of the new Green-Arms (changes from Aeonsoft possible!)

New Green Weapons

Sword (398-399 DMG) -------------- chance of critical hits +10% | Atkspeed +20% Sword (398-399 DMG)
Slayer (476-478 DMG) ------------- block rate of melee attacks, +10% | DEF +100 Slayer (476-478 DMG)
Ax (395-396 DMG) ---------------- HP rate +15% | DEF +50 Axe (395-396 DMG)
Knuckle (398-399 DMG) ------------ HP rate +10% | STR +10 Knuckle (398-399 DMG)
Stick (398-399 DMG) --------------- DEF +100 | INT +10 Stick (398-399 DMG)
Wand (398-399 DMG) -------------- +10% Magic Cast | INT +10 Wand (398-399 DMG)
Staff (403-407 DMG) --------------- MP Rate +15% | +10 INT Staff (403-407 DMG)
Bow (373-377 DMG) --------------- HP rate +20% | +10 DEX Bow (373-377 DMG)
Yoyo (322-324 DMG) -------------- Additional damage of crit 20%. Dex+10 (322-324 DMG)

New green weapons (Crystal Form)
Crystal Sword (580-582 DMG) ----------- chance of critical hits +10% | hit rate +20% | Atkspeed +40%
Crystal Slayer (693-697 DMG) ----------- HP rate +20% | +10% Ranged Block rate | block rate +10%
Crystal Ax (576-578 DMG) -------------- chance of critical hits +20% | Critdmg +30% | ATK +10% rate
Crystal Two-Handed Ax (707-720 DMG) - HP rate +18% | STR +10 | STA +10
Crystal Knuckle (580-582 DMG) ---------- HP rate +20% | DEF +10% Rate | +10% block rate
Crystal Stick (580-582 DMG) ------------- INT +20 | magic speed +20% | MP Rate +20%
Crystal Wand (580-582 DMG) ------------ INT +15 | magic speed +17% | +10% ATK rate
Crystal Staff (587-593 DMG) ------------- INT +15 | magic speed +10% | ATK +20% rate
Crystal Bow (544-549 DMG) ------------- critical chance +20% | Additional damage to crit 45% hp +20%
Crystal Yoyo (487-490 DMG) ------------ critical chance +10% | Additional damage to crit 10%. Atkspeed +10%

New Jewellery set bonuses courtesy of moomookittypoo

new rings:
Fire Ring (Adds STR and Critdmg)
Land Ring (Adds STA and Def Rate)
Water Ring (Adds INT and decrease of magic motion time)
Electricity Ring (Adds DEX and Parry)

all of these new accessories can be upgraded to +20 with moonstones.
the rings start adding the secondary stat at +6, which is capped at 5% for every ring
example (Fire Ring):
+0 STR+1
+1 STR+2
+2 STR+3
+3 STR+4
+4 STR+5
+5 STR+6
+6 STR+7 CritDmg+1%
+7 STR+8 CritDmg+1%
+8 STR+9 CritDmg+1%
+9 STR+10 CritDmg+1%
+10 STR+11 CritDmg+1%
+11 STR+13 CritDmg+2%
+12 STR+15 CritDmg+2%
+13 STR+17 CritDmg+2%
+14 STR+19 CritDmg+2%
+15 STR+21 CritDmg+3%
+16 STR+24 CritDmg+3%
+17 STR+27 CritDmg+3%
+18 STR+31 CritDmg+4%
+19 STR+35 CritDmg+4%
+20 STR+40 CritDmg+5%


new earrings:
Attack Earring (Adds physical DMG)
Magic Earring (Adds magic attack)
Range Earring (Adds yoyo and bow damage)
Defense Earring (Adds def)

new necklaces:
HP Necklace (adds max hp and resist magic)
MP Necklace (adds max mp and resist magic)
FP Necklace (adds max fp and resist magic)
HP&MP Necklace (adds max hp and max mp, a combination of the hp and mp necklaces without the resist magic)

these new accessorys can be combined to form the following sets:
Set #1
Electricity Ring
Electricity Ring
Range Earring
Range Earring
FP Necklace

Effects:
(4/5)
Stop Movement +20% (probably adds chance to root an enemy)
Attackrange+2%
(5/5)
Kill HP +1000 (no clue what this could mean)


Set #2
Water Ring
Water Ring
Magic Earring
Magic Earring
MP Necklace

Effects:
(4/5)
Critical Spellrate +20% (psybomb crit anyone? lolz)
Decrease of magic motion time+20%
(5/5)
Kill MP+500 (no clue what this means)


Set#3
Land Ring
Land Ring
Defense Earring
Defense Earring
HP&MP Necklace

Effects:
(4/5)
HP Recovery+500
MP Recovery+500
(5/5)

The Fire Rings n Necky Were Too Hard To Find So If U Comprehend Japanese Go To There Site N Let Us Know
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